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81. Drones (as this has been repeatedly ignored) - in Issues, Workarounds & Localization [original thread]
Originally by: Ava n'Daara BugID# 114338 Attached to defect - much thanks, BH Exsum. I look forward to the fix.
- by Ava n'Daara - at 2011.07.08 01:02:00
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82. Drone sound effects - in Issues, Workarounds & Localization [original thread]
Originally by: Phollocks If they fix this before fixing all the other problems with drones, I'm coming for you. No kidding. Drone behaviour has always been awkward/'childlike' at best but is absolutely awful now. :( They can make them...
- by Ava n'Daara - at 2011.07.04 12:50:00
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83. Drones (as this has been repeatedly ignored) - in Issues, Workarounds & Localization [original thread]
Ran a couple missions for the first time in a while since I just got into an Ishtar, and my God this is the worst I've ever seen drones behave. I've always used drones exclusively and they've always had their quirks, but they're all but unpla...
- by Ava n'Daara - at 2011.07.03 06:08:00
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84. Selected Item window keeps becoming the active tab - in Player Features and Ideas Discussion [original thread]
I'd really like the option to remove the selected item window, but it doesn't seem to be possible. As a workaround, I made it a tab in my log window with the log tab selected. But every time I undock, the selected item window becomes the active...
- by Ava n'Daara - at 2011.07.01 04:31:00
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85. Close/Hide Log Window while docked - in Player Features and Ideas Discussion [original thread]
Could you please add an option to close/hide the log window while docked? I keep it transparent and in such a place in space as it interferes with station windows when docked and it's rather an eyesore. Annoying to open/close it every time I (un)...
- by Ava n'Daara - at 2011.07.01 04:26:00
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86. [CROWD SOURCE] Microtransactions - in Assembly Hall [original thread]
cosmetic only And feel free to raise the prices. A lot. Seriously. -Ava, DIY-Sports.com
- by Ava n'Daara - at 2011.06.27 23:39:00
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87. Get people out of highsec - in Player Features and Ideas Discussion [original thread]
I would love to come out of highsec but I can't afford to replace/maintain a set of +5 implants so that's simply not going to happen anytime soon. The bonus you propose is insignificant. I think if you want more people out of highsec, CCP would h...
- by Ava n'Daara - at 2011.06.17 23:17:00
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88. 'Only show skills that I can currently train' shouldn't show L5 skills - in Player Features and Ideas Discussion [original thread]
I posted this as a bug given that the behaviour doesn't do what the option says it does but, according to CCP, such can be called a feature and I should post it here instead. Will the suggestions-filtering department now say to post it as a bug? o...
- by Ava n'Daara - at 2011.06.17 22:50:00
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89. The "THOUSAND PAPERCUTS" project, or all the little things that bother - in EVE General Discussion [original thread]
Firing Trajectories and Impact Points Always bothered me that turrets that can't track their target still show a perfect hit graphically at a specific point. The graphical effects should be displayed at the current tracking angle of the turret w...
- by Ava n'Daara - at 2011.06.10 06:04:00
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90. CCP, learn a lesson from Drudge Report - in EVE General Discussion [original thread]
I took a look at it. Seriously. And It's seriously a chaotic mess. I like the new forums and hope they make a speedy return.
- by Ava n'Daara - at 2011.04.10 07:57:00
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91. Weapon fire effects - hits and misses. - in Player Features and Ideas Discussion [original thread]
When flying fast ships, most weapons fire completely misses my ship but the effects still hit my ship perfectly. This is very annoying - especially when being shot at by 30+ ships with varying damage types. It's a pretty light show, but it makes n...
- by Ava n'Daara - at 2011.03.08 13:01:00
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